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City map minecraft 1.7.10
City map minecraft 1.7.10









Desert & Jungle Temples on Java Edition 1.18+.Amethyst Geodes (near caves, mineshafts, etc.).End City Ships, and End Cities in general on Bedrock Edition.Many features are not 100% accurate, i.e., locations can be wrong or missing.

city map minecraft 1.7.10

Near coasts, ocean and river biomes often have land, while land biomes can be underwater. This is not a bug, but because the map shows the underlying biomes instead of the exact terrain. The coastlines for versions 1.18 and above don't match up perfectly.

city map minecraft 1.7.10

Always select the version that was used to generate the chunks you're looking at. If you started your world on an older version, you'll have to switch between the versions in the app.

city map minecraft 1.7.10

(for slime chunks) you didn't wait long enough, since they have a very low spawn rate even in slime chunks.you used mods or resource packs that affect world generation.you selected the wrong edition or version (the one used to generate the region you look at).you entered the wrong seed or coordinates.If your in-game world doesn't match the map here at all, it's most likely due to one of the following: This is a project that has taken years to do, with help from many many people.If none of the below helps, please report in the comments and include your seed, platform and version, and coordinates. The most notable people are Volagarenthor, Ksun, Anniixo, Flock (who is no longer with us and will be deeply missed) and myself. The team died out a while back when our network shut down but I continued to work on it so I can release it to the public eventually.

city map minecraft 1.7.10

This map is 6642 Minecraft chunks, 1290x1290 blocks in length and width and uses the full 0-255 height limit.Īs a lot are probably wondering, yes, more then 85% of this build WAS indeed hand placed. The only things that were not are the outer plates, tower, and reactors BUT that doesn't mean they were completed when imported, they were basically detail-less empty shells and I wanted it that way so everything on/inside them had to be hand placed for optimal detail. There are are a few things I would still like to do to this map one day, adding more detail and variant to the buildings, slums sewer network system, and other means of transport other then walking in the slums. I tried to get rid of most of the bugged lighting on the map to the best I could, if anybody spots any please let me know. This map contains all visitable areas from Final Fantasy VII, as well as many areas from Crisis Core and Dirge of Cerberus. Everything you see has an interior and is enter-able. I believe in making things look good as well as have functionality. Making a building look pretty without being able to have an interior is useless to me.











City map minecraft 1.7.10